--- e34d96a825e3a60259a48cbd6dd92a3f79499881 +++ 6879cfec2c7b8cd28fe8d825d87aab3112cd1ad9 @@ -37,6 +37,10 @@ #define SYSTEM_REV_S_USES_VAUX3 0x8 static int board_keymap[] = { + /* + * Note that KEY(x, 8, KEY_XXX) entries represent "entrire row + * connected to the ground" matrix state. + */ KEY(0, 0, KEY_Q), KEY(0, 1, KEY_O), KEY(0, 2, KEY_P), @@ -44,6 +48,7 @@ static int board_keymap[] = { KEY(0, 4, KEY_BACKSPACE), KEY(0, 6, KEY_A), KEY(0, 7, KEY_S), + KEY(1, 0, KEY_W), KEY(1, 1, KEY_D), KEY(1, 2, KEY_F), @@ -52,6 +57,7 @@ static int board_keymap[] = { KEY(1, 5, KEY_J), KEY(1, 6, KEY_K), KEY(1, 7, KEY_L), + KEY(2, 0, KEY_E), KEY(2, 1, KEY_DOT), KEY(2, 2, KEY_UP), @@ -59,6 +65,8 @@ static int board_keymap[] = { KEY(2, 5, KEY_Z), KEY(2, 6, KEY_X), KEY(2, 7, KEY_C), + KEY(2, 8, KEY_F9), + KEY(3, 0, KEY_R), KEY(3, 1, KEY_V), KEY(3, 2, KEY_B), @@ -67,20 +75,23 @@ static int board_keymap[] = { KEY(3, 5, KEY_SPACE), KEY(3, 6, KEY_SPACE), KEY(3, 7, KEY_LEFT), + KEY(4, 0, KEY_T), KEY(4, 1, KEY_DOWN), KEY(4, 2, KEY_RIGHT), KEY(4, 4, KEY_LEFTCTRL), KEY(4, 5, KEY_RIGHTALT), KEY(4, 6, KEY_LEFTSHIFT), + KEY(4, 8, KEY_F10), + KEY(5, 0, KEY_Y), + KEY(5, 8, KEY_F11), + KEY(6, 0, KEY_U), + KEY(7, 0, KEY_I), KEY(7, 1, KEY_F7), KEY(7, 2, KEY_F8), - KEY(0xff, 2, KEY_F9), - KEY(0xff, 4, KEY_F10), - KEY(0xff, 5, KEY_F11), }; static struct matrix_keymap_data board_map_data = {