--- efa516b47e816b43bf8e6ad974f8dc5cc16d9ad9 +++ 306bb8b07a514768e1e1286a7258943e1dedf9cb @@ -397,6 +397,41 @@ out_unlock: sctp_transport_put(transport); } +/* Handle the timeout of the ICMP protocol unreachable timer. Trigger + * the correct state machine transition that will close the association. + */ +void sctp_generate_proto_unreach_event(unsigned long data) +{ + struct sctp_transport *transport = (struct sctp_transport *) data; + struct sctp_association *asoc = transport->asoc; + + sctp_bh_lock_sock(asoc->base.sk); + if (sock_owned_by_user(asoc->base.sk)) { + SCTP_DEBUG_PRINTK("%s:Sock is busy.\n", __func__); + + /* Try again later. */ + if (!mod_timer(&transport->proto_unreach_timer, + jiffies + (HZ/20))) + sctp_association_hold(asoc); + goto out_unlock; + } + + /* Is this structure just waiting around for us to actually + * get destroyed? + */ + if (asoc->base.dead) + goto out_unlock; + + sctp_do_sm(SCTP_EVENT_T_OTHER, + SCTP_ST_OTHER(SCTP_EVENT_ICMP_PROTO_UNREACH), + asoc->state, asoc->ep, asoc, transport, GFP_ATOMIC); + +out_unlock: + sctp_bh_unlock_sock(asoc->base.sk); + sctp_association_put(asoc); +} + + /* Inject a SACK Timeout event into the state machine. */ static void sctp_generate_sack_event(unsigned long data) {